As a dedicated fan, I’m thrilled to share an exciting update about the future of gaming consoles. Based on the latest report from the reputable AMD leaker, Moore’s Law is Dead, it seems that Sony’s upcoming console, often referred to as the PS6, could potentially provide ray tracing performance 6 to 12 times greater than that of the current-gen PS5!
In his video (which you can watch below), he also mentioned some fascinating details. It appears that the PS6 will be powered by AMD’s Orion APU – a remarkable single-chip processor combining both CPU and GPU technology. But that’s not all; this powerful chip is being manufactured by TSMC using their cutting-edge 3 nm process, resulting in an impressive 280 mm-squared APU.
Stay tuned for more updates on this exciting development!
The PS6, with its integrated APU design that fits nearly all components into a single chip, is predicted to consume around 160 watts of power. In contrast, the PS5 Pro requires between 200 and 240 watts. Due to this energy efficiency, the PS6 may require less expensive cooling systems and smaller power supplies, potentially leading to a lower overall cost for the console.
In simpler terms, the AMD Orion APU is predicted to significantly outperform its previous model when it comes to raw power. It’s expected to be roughly 2-3 times faster at rasterization than both the PlayStation 5 and PlayStation 5 Pro, but when it comes to ray tracing, the PlayStation 6 appears set to surpass it substantially. According to Moore’s Law is Dead, the APU’s specifications suggest that the performance boost of the PS6 compared to the PS5 and PS5 Pro could be anywhere from 5 to 10 times greater.
The upcoming PS6 APU is equipped with 8 high-performance Zen 6C CPU cores and 2 low-power Zen 6 cores. In addition, it has 54 RDNA 5 GPU compute units running at speeds between 2.6 to 3 GHz. Seven of the Zen 6C cores are fully operational for game developers to utilize, while the 8th one serves as a backup. The low-power CPU cores primarily manage system tasks such as operating the console. Collectively, these specifications deliver performance ranging from 34 to 40 TFLOPS (trillion floating-point operations per second). It’s worth noting that the PS5 currently offers 10.28 TFLOPS, while the rumored PS5 Pro is projected to reach up to 16.7 TFLOPS.
Regarding its memory capabilities, the PS6 will support fast data transfers due to its 160-bit, 32 GT/s GDDR7 bus, capable of speeds up to 640 GB/s. Although the specific amount of RAM for the PS6 is yet to be revealed, its memory bus suggests it could handle up to 40 GB. The console is anticipated to offer compatibility with games designed for both PS4 and PS5. Contrastingly, there’s no mention of the PS3 in the provided documents.
The production of the PS6 is planned to begin around mid-2027, according to reports, and it’s expected to be available for purchase in fall 2027.
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2025-09-12 15:12