The fast-paced action game, Stellar Blade, has unexpectedly released a dual update for its PC and PS5 versions. Players on PlayStation 5 will be upgraded to version 1.013, whereas PC gamers will move forward with patch 1.3.0 of their game. Since the complete release on Steam in June, most of these Stellar Blade updates have been aimed at resolving concerns that arose post-game launch.
In their respective updates, both the PC and PS5 versions incorporate distinct bug fixes. However, certain fixes are exclusive to each platform. Here’s what they both have in common according to the patch notes:
- Improved Photo Mode so that when selecting a logo, the logo control indicator is now displayed.
- Fixed an issue where players were unable to exit the shop after purchasing the ‘Polarized Sunglasses’ from Clyde’s shop.
- Fixed an issue where Eve’s hair would not appear during the final Elder Naytiba cutscene when wearing the ‘Fluffy Bear’ or ‘Pink Bear’ outfits.
- Fixed an issue where Eve’s final Korean voice-over line was cut off during the ‘Lost Items from Heaven’ conversation with Clyde in the Great Desert.
- Fixed an issue where Eve’s arm would occasionally appear unnatural in Photo Mode when wearing the ‘Black Pearl’ or ‘Red Pearl’ outfits.
Besides these common alterations, the 1.3.0 update for the Steam version of Stellar Blade also included some unique repairs specifically for it.
- When using FSR upscaler, restarting the game is now required to enable frame generation.
- Fixed an issue where the Fusion Weapon was not visible when beginning the fight against the Airborne Squad after defeating Providence.
- Fixed an issue where using the numpad on the keyboard to trigger skills in the Training Room caused the training system to become unresponsive.
- Fixed an issue where, when fishing for the ‘Betta’ fish with mouse and keyboard, the gray striped pattern of the progress bar would obscure the reel-in progress bar.
- Fixed an issue where, when using the ‘Stinger’, target lock-on would not function correctly under specific input conditions.
- Fixed an issue where the zoom function in the Hair Salon menu would not respond to controller or keyboard input.
- Fixed an issue where dialogue would occasionally not display after interacting with Adam in the Eidos 9 Atelier.
- Fixed an issue where Dororong would occasionally not appear during their introduction scene in Xion.
- Fixed an issue where newly unlocked items would not immediately appear after increasing shop affinity level.
- Improved the save timestamp system so that time since last save is now accurately displayed based on successful saves, rather than attempted saves.
- Enhanced the save failure message by changing it to yellow for better visibility.
- Various other unnamed bug fixes.
For those who own a PlayStation 5, an exclusive solution was provided for the ‘Demogorgon’ fight, which used to pose targeting challenges for players when they disabled ‘Ranged Auto Aim’.
After the most recent update, players on PC have encountered problems launching and playing the game due to potential incompatibilities with certain game modifications, as suggested by a developer’s post on the Steam forums.
The developer suggests that if you’re experiencing trouble launching the game after an update, it might be due to incompatibilities with UE4SS or the mod you’re using. To troubleshoot, consider deleting these files entirely and then checking whether the problem still exists.
Regardless of any problems encountered, most gamers expressed appreciation and positivity towards the latest updates online, often showing gratitude that the game continues to receive post-launch support.
From the very start, I found the game absolutely stunning, and it’s mind-blowing how you continue to refine it to near perfection with each update. A heartfelt thank you for your dedication.” – Sincerely, a grateful Steam user (ElALEX)
Despite the recent update addressing many requests from fans, it seems there are still unmet desires for additional content and features. How do you feel about the most recent update of Stellar Blade? Is there perhaps something they overlooked? Has the game’s post-launch support been satisfactory so far?
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2025-08-04 20:41