YouTuber who showcases “adult-oriented” Resident Evil Requiem and Stellar Blade mods claims Capcom’s laywers asked him to take down over 1,000 videos

Kotaku recently highlighted a stream where YouTuber GrizzoUK shared an email he claims to have received from Capcom’s legal team. The email stated that Capcom owns the rights to popular franchises like Resident Evil and Street Fighter, and that they were aware of fan-made modifications (mods) for adults being created using assets from those games. They also mentioned that videos of these mods had been uploaded to YouTube.

Love Or Loathe Stellar Blade, We Need More Game Studios Like Shift Up

Although the game doesn’t feel particularly original, heavily drawing from other titles, it’s still incredibly fun to play and visually stunning. It’s surprisingly satisfying and replayable, even considering the strange controversy surrounding it – a debate fueled by online claims that some game journalists unfairly criticize games featuring attractive female characters. Despite some questioning its score of 81 on Metacritic, the game clearly has its appeal.

Stellar Blade CEO Issues Official Statement on the Sequel

Shift Up has been very active lately. They’ve recently released Stellar Blade, continue to support Goddess of Victory: Nikke, and are working on a game called Project Spirits. They’ve also acquired Unbound, the new studio of renowned game creator Shinji Mikami. Unbound will continue to develop original games for PC and consoles under Shift Up’s umbrella. Mikami is best known as the creator of Resident Evil, and more recently worked on games like The Evil Within 2, Ghostwire: Tokyo, and Hi-Fi Rush.

Resident Evil director Shinji Mikami partners with Stellar Blade devs Shift Up to make “smaller, experimental titles alongside a large-scale flagship”

Mikami and the team at Shift Up are working on something for Stellar Bladesmiths, but they aren’t ready to share details yet. However, they’ve mentioned a strategy of “parallel development,” which means creating both smaller, innovative games and a major flagship title. This allows them to be ambitious and take risks without compromising their larger projects.

Stellar Blade director receives Presidential Commendation for contributions to South Korean game industry, though he thanks the action RPG’s fans: “We will continue to do our utmost”

Hyung-tae Kim received a Presidential Commendation on December 10th for his contributions to the growth of the game development industry in Korea. According to reports from Daum (translated by Automaton), the award was presented at the 2025 Korea Content Awards, an event organized by the Korea Creative Content Agency under the Ministry of Culture, Sports, and Tourism.

Stellar Blade Becomes Sony’s Biggest PlayStation Exclusive IP Debut on PC Yet Despite Media-Generated Controversy

According to data from the game’s creator, Shift Up, Stellar Blade hit a peak of 192,000 players on Steam when it launched. This is over 2.5 times the number of players that Ghost of Tsushima had at its PC launch, with 77,000 concurrent players. God of War, Marvel’s Spider-Man, and The Last of Us complete the top five single-player games that initially released on PS5 and were later made available on PC.

Stellar Blade 2 Going Multiplatform

Okay, so everyone’s been talking about Stellar Blade, and for good reason! It came out in 2024 and seriously blew me away with how gorgeous it looked and how fun the combat was. There was some chatter about the main character, Eve, even before the game launched, but it didn’t stop it from being a massive hit with both critics and players like me. It even got nominated for a bunch of awards, especially for its amazing soundtrack! The developers, Shift Up, were clearly thrilled with the response and quickly hinted at more to come – they’re aiming for something new before 2027, which is awesome. And now, we’ve just gotten some exciting news that makes the future of a sequel look really promising!