
Rockstar Games is currently developing Grand Theft Auto 6, scheduled to launch on November 19th, but they also appear to be planning more remastered versions of older games. A recent job posting for a senior gameplay programmer suggests they’re looking for someone to work with the technology behind their classic titles.
Rockstar Games is looking for a skilled Senior Gameplay Programmer who loves making games. You’ll join a small, experienced team and become an expert in one or more key areas of game technology, while also being willing to learn and contribute in other areas when needed.
The senior gameplay programmer will primarily work with the design and art teams to build and integrate new gameplay features. They’ll also be responsible for improving existing systems. Ideal candidates will have at least five years of experience using C++ in game development, and possess solid math and problem-solving abilities.
Rockstar Games’ recent titles—like Red Dead Redemption, Grand Theft Auto 5, and Red Dead Redemption 2—can all be played on today’s consoles and PCs. However, many of their older games are still limited to the platforms they were originally released on. This includes titles like Max Payne 3, Bully, and L.A. Noire. Rockstar might be considering ways to bring these classics to new players, and remastered versions could also gauge interest in potential sequels. Beyond that, several Grand Theft Auto spin-offs, such as Liberty City Stories, Vice City Stories, and Chinatown Wars, are also unavailable on modern systems.
Currently, Grand Theft Auto 6 is shaping up to be one of the priciest games in history. Records show that over $2.11 billion has already been spent on development, including employee salaries since March 2019. And since marketing hasn’t begun in earnest yet, the total cost is expected to increase significantly.
Strauss Zelnick, the CEO of Take-Two Interactive (Rockstar Games’ parent company), has hinted at how much Grand Theft Auto 6 might cost when it’s released on PS5 and Xbox Series X/S. He didn’t share a specific price, but mentioned it would likely depend on what consumers are willing to pay.
Customers are willing to pay for the benefits they receive, and we aim to provide much more value than what we charge, explained Zelnick. The overall satisfaction with a purchase depends on both the quality of the product and its price. Customers want to feel like they’re getting something truly great at a reasonable cost.
He pointed out that game prices haven’t really changed much since the 1990s, with only a few small increases over the years. Considering inflation, this is unusual – most things have become much more expensive.
Read More
- Marvel Officially Confirms Deadpool’s Most Brutal Redesign
- Welcome to Demon School! Iruma-kun season 4 release schedule: When are new episodes on Crunchyroll?
- Gemma Arterton spy thriller Secret Service based on hit novel gets release date confirmed on ITV
- The Boys Season 5, Episode 5 Ending Explained: Why Homelander Does THAT
- After 11 Years, Black Clover Officially Ends With Final Release (& Crowns a New Wizard King)
- Invincible Creators Offer Promising Update on Season 5 Release Date
- See King Charles & Queen Camilla’s Royal Looks for State Dinner
- ‘You Can Play Your Purchased Games As Usual’: Sony Breaks Silence on PS5, PS4 Game Expiry DRM
- Gold Rate Forecast
- Frieren: Beyond Journey’s End Gets a New Release After Season 2 Finale
2026-05-04 15:41