
Xbox recently appointed Asha Sharma as its new CEO, and she’s promised to avoid filling the platform with uninspired or low-quality AI-generated content.
Microsoft recently revealed some news on their website that has quickly ignited a lot of debate within the gaming community. The announcement also included the promotion of Matt Booty, a well-known figure among Xbox fans, to CCO, but that hasn’t quieted the conversation. Xbox players are reacting very strongly to these changes.
I was checking out the official Xbox blog and found a really detailed statement from Sarah Bond about where she’s planning to take Xbox. Honestly, it all sounds super smart and makes a lot of sense to me. She really lays out her vision for the future, and I’m feeling pretty optimistic about it!
Sharma has highlighted three main goals for her leadership: delivering excellent games, revitalizing the Xbox brand, and innovating the future of gaming. I believe she offers strong arguments in each of these areas.
Sharma emphasizes that strong games are the foundation of everything. Before anything else, we need games that players truly love – games with memorable characters, emotionally resonant stories, fresh gameplay, and exceptional creativity.
As a huge fan, what excites me most is that they’re really going to let our favorite studios do their thing! They’re doubling down on the games and stories we already love, but also aren’t afraid to try completely new things. It sounds like they’re willing to take chances and expand into areas where they can genuinely make a difference for players – and that’s exactly what I want to see!
Xbox fans hoping for more unique content and to see their favorite characters, such as Master Chief, more often have reason to be optimistic.
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As a long-time Xbox gamer, it’s awesome to hear Sharma talk about bringing Xbox back to its roots! They’re really doubling down on what made Xbox special – the console itself. It’s not just about the hardware, though; it’s about connecting with us, the players who’ve been loyal for years, and supporting the developers who create the games we love.
Gaming isn’t tied to just one device anymore – it’s available on everything. Xbox is growing to include PCs, phones, and cloud gaming, and we want the experience to be smooth, fast, and great for our players. We’re also making it easier for game creators to develop games that work across all platforms, reaching more players without having to make sacrifices.
It’s important for Xbox fans to pay attention to the fact that Sharma specifically says “starting with console” before discussing other platforms. While Xbox has a growing cloud gaming service, a significant number of players still prefer playing on a traditional Xbox connected to their TV.
Looking ahead, Sharma explains that they’ll create fresh business approaches and gaming experiences by building on their existing strengths – the beloved teams, characters, and universes they’ve already established.
We won’t view these virtual worlds as simply something to exploit for profit. Instead, we’ll create a common platform and provide tools that let developers and players build and share their own unique experiences.
As we move forward with new ways to generate revenue and advancements in AI, we’re committed to quality over quick gains. We won’t fill our platforms with uninspired, AI-generated content. Games are, and will always be, a form of art made by people, using the latest technology we provide.
Many game developers are worried about losing their jobs to AI, so it’s reassuring to hear this positive outlook.
It’s one thing to make promises, but much harder to keep them. As Sharma starts this new chapter at Xbox, we wish her success. If she can follow through on her commitments, we expect opinions will shift, and she’ll likely be seen as a real leader. We’re hoping for the best!
Read more: New free Xbox Game Pass games confirmed for February 2026
Authors

Rob Leane leads gaming coverage at TopMob, managing news and features on PlayStation, Xbox, Switch, PC, mobile, and VR games. He creates content for TopMob’s website, social media, and video platforms, and also writes the weekly gaming newsletter. Before joining TopMob, Rob worked at Den of Geek, Stealth Optional, and Dennis Publishing.
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2026-02-22 14:34