
The last update for Battlefield 6 Season 2 is now available worldwide. Season 3 begins next week on May 12th, bringing a large amount of new content to the game all at once. Even with such a big update coming, the developers, Battlefield Studios, have also released a new update today.
Update 1.2.3.5 for Battlefield 6 is now available on PlayStation 5, Xbox, and PC. This update is relatively small and focuses on improving the overall player experience. It addresses stability issues, enhances the camera when switching between first and third-person views, and includes updates to the Operation Augur progression system. The game’s battle royale mode, Redsec, has also received several improvements.
The big Season 3 update for Battlefield 6 is coming next week, and it’s packed with new content! Along with numerous balance adjustments, you can expect new weapons, a brand-new map, and fresh game modes. If you haven’t played BF6 recently, this update is a great reason to give it another try.
You can find the complete patch notes for the final Battlefield 6 Season 2 update below.
Battlefield 6 Update 1.2.3.5 Patch Notes

CHANGELOG
PLAYER:
- Corrected an issue where desynchronised stance transitions between first-person and third-person cameras could contribute to some instances of players appearing to die behind cover.
- Corrected an issue where the game could become unresponsive when resuming from a suspended state during active gameplay.
- Various crash and stability fixes.
PROGRESSION:
- Corrected an issue where using the third weapon slot as Assault could grant XP toward your Primary Weapon instead of the weapon in hand.
UI & HUD:
- Corrected an issue where the “Game Started” UI could be missing when joining Operation Augur after the match had already begun.
AI:
- Improved bot logic to reduce unnecessary redeploying.
REDSEC
PLAYER:
- Corrected an issue where pressing “A” and “D” while spectating would cycle between enemy players instead of “Q” and “E”.
UI & HUD:
- Corrected an issue where the camera could clip beneath the vehicle when switching to the middle seat of the Armored Transport in Gauntlet.
- Corrected an issue where the DMR mesh could disappear after a player was revived from a DBNO state.
- Corrected an issue where weapon models could become invisible while customising during the Gauntlet briefing.
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2026-05-05 16:47