Resident Evil director Shinji Mikami partners with Stellar Blade devs Shift Up to make “smaller, experimental titles alongside a large-scale flagship”

Mikami and the team at Shift Up are working on something for Stellar Bladesmiths, but they aren’t ready to share details yet. However, they’ve mentioned a strategy of “parallel development,” which means creating both smaller, innovative games and a major flagship title. This allows them to be ambitious and take risks without compromising their larger projects.

Stellar Blade director receives Presidential Commendation for contributions to South Korean game industry, though he thanks the action RPG’s fans: “We will continue to do our utmost”

Hyung-tae Kim received a Presidential Commendation on December 10th for his contributions to the growth of the game development industry in Korea. According to reports from Daum (translated by Automaton), the award was presented at the 2025 Korea Content Awards, an event organized by the Korea Creative Content Agency under the Ministry of Culture, Sports, and Tourism.

Stellar Blade Becomes Sony’s Biggest PlayStation Exclusive IP Debut on PC Yet Despite Media-Generated Controversy

According to data from the game’s creator, Shift Up, Stellar Blade hit a peak of 192,000 players on Steam when it launched. This is over 2.5 times the number of players that Ghost of Tsushima had at its PC launch, with 77,000 concurrent players. God of War, Marvel’s Spider-Man, and The Last of Us complete the top five single-player games that initially released on PS5 and were later made available on PC.

Stellar Blade 2 Going Multiplatform

Okay, so everyone’s been talking about Stellar Blade, and for good reason! It came out in 2024 and seriously blew me away with how gorgeous it looked and how fun the combat was. There was some chatter about the main character, Eve, even before the game launched, but it didn’t stop it from being a massive hit with both critics and players like me. It even got nominated for a bunch of awards, especially for its amazing soundtrack! The developers, Shift Up, were clearly thrilled with the response and quickly hinted at more to come – they’re aiming for something new before 2027, which is awesome. And now, we’ve just gotten some exciting news that makes the future of a sequel look really promising!

Goddess of Victory NIKKE Quietly Adopts the Verified Tournament Model

In NIKKE, the Arena is where players battle each other in PvP combat. Teams of five characters fight automatically. After progressing through the early campaign, players can access different Arenas – Rookie, SP, and Champion – each offering increasing challenges and better rewards. Winning in the Arena relies more on smart team building and the order in which your characters attack, rather than just having powerful characters, making it a test of strategy.